| |
Artificial Life Game Contains useful links to resources and studies of artificial life games.
http://alifegame.blogspot.com |
Artificial Life Game Articles and inform information on artificial life games.
http://alifegame.blogspot.com/atom.xml |
Game Game Ludology meets Understanding Comics. A card game about game studies by Aki Jrvinen.
http://gamegame.blogs.com/ |
Elliott Avedon Museum and Archive of Games Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.
http://gamesmuseum.uwaterloo.ca/ |
Interactive Fiction Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.
http://jerz.setonhill.edu/if/index.html |
Richard A. Bartle: MUD Writings Archive A collection of fulltext research articles on MUDs by different researchers.
http://mud.co.uk/richard/oarchive.htm |
The Canadian Video Game and Computer Industry Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario.
http://publish.uwo.ca/~ncdyerwi/ |
DFC Intelligence: Game Industry Research Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
http://www.dfcint.com/ |
Digiplay Initiative Research project on computer games, gamers and the gaming industry. Site has an bibliography of print and online game research. Some news, links, events, own publications.
http://www.digiplay.org.uk/ |
Dungeon & Dreamers Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland.
http://www.dungeonsanddreamers.com/ |
Satellite Uplink A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
http://www.efn.org/~dredmond/penguin.html |
Habitat Chronicles Weblog and development historical information from Chip Morningstar and Randy Farmer, designers of Habitat, 1985.
http://www.fudco.com/habitat/ |
Game Research Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
http://www.game-research.com |
Games For Health Sponsored by the Serious Games Initiative. Develops a community and best practices platform for the numerous games being built for health care applications.
http://www.gamesforhealth.org/ |
GamesLab New Zealand based research group dedicated to raising the profile of games research and acting as a proponent in developing a critical awareness of video games.
http://www.gameslab.co.nz/ |
Global Timoto One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.
http://www.globaltimoto.com |
Game Liberation A game about game theory by Jesper Juul.
http://www.jesperjuul.dk/gameliberation/ |
Games, Gamers and Gaming Culture Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.
http://www.knowledge.hut.fi/projects/games/gamelinks.html |
Video Game Culture: Leisure and Play Preferences of BC Teens Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.
http://www.media-awareness.ca/english/resources/research_documents/studies/video_games/video_game_culture.cfm |
Learning Games Initiative Examine computer games (arcade, console, PC, and handheld) in order to better understand their cultural and pedagogical import. Based in Tucson, AZ.
http://www.mesmernet.org/lgi/ |
Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.
http://www.nickyee.com/eqt/home.html |
Serious Games Initiative Focuses on using games in exploring management and leadership challenges facing the public sector. Sponsors annual Serious Games Summit.
http://www.seriousgames.org/ |